AMXX Gunz Menu is a plugin designed to provide players with a customizable weapon selection menu in Counter-Strike 1.6 servers.
By configuring the settings in the provided configuration file, you can tailor the menu to their liking, offering a diverse array of weapons for players to choose from.
Key features of the Gunz Menu plugin include:
The plugin allows you to define the order and appearance of weapons in the menu, specifying which weapons are available for selection.
Weapons can be organized into primary and secondary categories, providing players with a clear distinction between firearm types.
Models Weapons:
Additional capability to set up custom models for weapons, allowing for a more immersive and personalized gameplay experience.
With this feature, you can define unique visual representations for each weapon, enhancing the aesthetic appeal of the game and adding a touch of individuality to weapon selection.
For example, in this configuration you can specify custom models for the AK47 weapon as follows:
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ak47 "Magical AK47" 4000 "admin flags" "v_magic_ak" "p_magic_ak" "w_magic_ak"
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"ak47" its the name of the weapon.
"Magical AK47" represents the menu name of the weapon.
"4000" set the price of the weapon ( set "0" = no money is required for the weapon ).
"admin flags" signifies any necessary flags or requirements for accessing the weapon.
"v_magic_ak" represents the view model (V_Model) of the weapon.
"p_magic_ak" represents the player model (P_Model) of the weapon.
"w_magic_ak" represents the world model (W_Model) of the weapon.
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VIP Benefits:
VIP players can be granted special privileges, such as discounts on weapon purchases or access to exclusive weaponry.
VIP status can be configured using discount rates and flag settings specified in the configuration file.
Flexible Pricing and Configuration:
Each weapon can be individually priced, allowing you to set prices based on in-game balance or other factors.
The plugin supports negative pricing, if u set a negative number for a price it will give them money every time they get the weapon :)
Map-Specific Settings:
Weapons can be disabled for specific maps or globally, providing fine-grained control over gameplay balance and variety.
Define unique weapon settings for specific maps, tailoring the available weaponry to suit the gameplay dynamics of each map.
Map-specific configurations can be easily implemented using regex-compatible map name patterns, ensuring flexibility and ease of use.
Additional Options:
AlwaysMenu: Set whether the weapon menu is always accessible.
OpenMenuAfterRounds: Determine when the menu becomes available after rounds.
DisableMenuAfterRounds: Control when the menu becomes inaccessible after rounds.
CloseMenuAfterSeconds: Specify the duration before the menu automatically closes, enhancing gameplay flow and immersion.